'What's the game?', and other links
– Baldur
Bjarnason
What’s the Game? #
It’s useful when you’re reading social media, articles, or papers to ask yourself questions about the writer.
Now, most of the questions are standard ones—lines of inquiry you might find recommended in books such as How to Read a Book—but there are a couple of additional questions that become especially useful in a world dominated by social media:
- What does the author want to believe?
- What’s the game?
Read the rest over on the newsletter site.
Last week’s newsletter #
"Modern software quality, or why I think using language models for programming is a bad idea"
This massive 7000 word essay is based on a talk I gave at Hakkavélin, a hackerspace in Reykjavík.
AI links #
- "Ghost in the Cloud | Issue 28 | n+1". AGI and the singularity is such a fucking religious cult.
- "Is GitHub Copilot Any Good? — Sympolymathesy, by Chris Krycho".
- "LLMs are good at playing you - lcamtuf’s thing".
- "As Smoke Fills the Sky, Google’s New AI Gives Wildly Inaccurate Info on Air Quality".
- "Today’s AI is unreasonable - Anil Dash". Good post. Tactfully elides the fact that the infamous “Web3 is too big to fail” thread had a big role to play in frothing up the last bubble, but a good post nonetheless.
- "Deepfake Porn Victims Are Seeking Federal Protections Through Legislation | Teen Vogue". I honestly think that this is a much more important issue than the fictional problem of a language model going all SkyNet on us.
Dev #
- "Dashboard is reborn in macOS Sonoma. Apple: bring back these lost Mac features too".
- "Modern CSS For Dynamic Component-Based Architecture | Modern CSS Solutions".
- "Cascade Layers | 12 Days of Web".
- "Using linear() for better animation".
- "Web Apps on macOS Sonoma 14 Beta". I know it’s popular to only acknowledge progress (esp. Safari progress) with a complaint, but this honestly just looks great.